Schema definition overviewThe global structure of the XML-schema for the script configuration is shown on the right. The title key is an optional identifier for the script.The time zone for the Water Coach is specified within the section timeZone . All times in the script configuration must be specified relative to this time zone. The time zone can be specified as a name using the keyword name (e.g. GMT, MET, ...) or as an offset to the default time zone GMT using the keyword offset (e.g. +02:00, -06:00, ...).The start and end date/time for the script have to be specified using attributes date and time in the format YYYY-MM-DD and hh:mm:ss , respectively. The date/time of the data in the FEWS local data store does not have to match the date/time that is displayed in the game. The actual start and end date/time (or current system time) of the local data store can be specified with the keys dataStart and dataStop . The time that is displayed in the game is controlled by the key displayStart . With this functionality, it is possible to play a scenario of several years ago as if it happened today. If no displayStart displayStart is specified, then this defaults to dataStart . All dates and times that are specified in the remainder of the script configuration are in data store time, i.e. between dataStart and dataStop . The keys scriptStart and scriptStop scriptStop are deprecated as of FEWS release 2013.02; if these keys are used in the script configuration then an error is displayed.The configuration of stories (events), the forecastTable , forecastNote, and dictionaryFiles for a script are explained below. |